
Interactive scores shaped by systems
07 selected works
Portfolio index
1
Cinematic Narrative
A medieval fantasy cutscene score built around epic orchestration, dramatic pacing, and tight synchronization to visual storytelling.
Theme · timing · orchestration
Watch / Listen
2
Psychological Horror
Dark ambient textures and biotech-inspired sound design for sci-fi horror gameplay, built around instability and psychological pressure.
Texture · pressure · ambiguity
Watch / Listen
3
Cyberpunk Worldbuilding
A pair of cues for a cyberpunk reality: one cinematic, rhythm-driven opening and one ambient identity-creation space.
Worldbuilding · menu state · pulse
Watch / Listen
4
Narrative Exploration
An ambient exploration piece for a reconstructed medieval memory space, structured around evolving musical layers and discovery.
Memory · layers · discovery
Watch / Listen
5
Adaptive Exploration
A vertical resequencing system that transitions between desert and town environments across day and night states without breaking continuity.
Resequencing · states · variation
Watch / Listen
6
Fantasy Environment
Two fantasy exploration tracks blending European instrumentation, cinematic orchestration, and atmospheric sound design for mystical forest gameplay.
Environment · stillness · tension
Watch / Listen
7
Adaptive Combat
A combat-focused roguelike track using a three-layer adaptive system that scales intensity while preserving musical continuity.
Combat · intensity · vertical mixing
Watch / Listen
Cinematic narrative
Psychological horror
Adaptive exploration
Adaptive combat


